BLYKA'S DOOR
Mega Man fangames since 2004

SuperDanny

Screenshot

Note: Unless you're here for history, play the remake instead!

What started as a silly sequel to SuperDanny's Adventure turned into my first all-out Classic Mega Man fangame. SuperDanny returns, this time equipped with a buster cannon to take down Dr. Wily and his 'Bots. Defeat a boss to gain Cross Fusion, where you change into the Robot Master himself and inherit his weapon and attributes along with appearance.

Being my first all-out Classic Mega Man game (and started with just under 7 months of GM experience behind me) the engine is highly inaccurate and sloppy, the game's design as a whole is pretty bad, and it needs serious polish almost everywhere. I was proud of it at the time it was made, though--and justly so I think when taking into consideration my minimal experience and the average quality of Mega Man fangames back in those days.

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Releases

v1.1 - 2007.01.30
Some graphical improvements and minor bug fixes.
v1.0 - 2005.12.26
Made with Game Maker 5.3.