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Tuttle's Little 5-Island Adventure
File Size: 6.90 MB
Downloaded: 1670
Difficulty: Standard

Latest Release
V0.4 - 2011.12.31 - GM 7.0
Previous Release(s)
V0.3 - 2009.08.08 - GM 7.0
V0.2 - 2009.03.20 - GM 7.0
V0.1 - N/A - GM 7.0
[Screenshot]
Pre-cancellation description:
"Contrary to the name, Tuttle's Little 5-Island Adventure will in fact be a very large and epic adventure. Spanning across 5 original islands in the Mega Man Legends universe, Tuttle will have a large number of ruins to explore, items to collect, puzzles to solve, enemies to battle, town's people to converse with, secrets to find and much, much more. Though it is restricted to 2D, Tuttle's Little 5-Island Adventure will be a full blown Legends experience with all the trimmings."

The gameplay is top-down and consists of both fighting and solving a variety of puzzles. The final demo contains a decently-sized overworld to cover before entering a ruin, which showcases the various styles of gameplay. Despite its demo status a great amount of detail and polish was put into the game, and for a cancelled title I think the demo stands pretty well on its own as a solid release.

Initially, this was to be an original game for Blyka's Door titled "Nazo Nazo". It was a basic puzzle game mostly consisting of Sokoban-styled gameplay, but during its development I decided to make it another fan game instead. It grew in size and scope considerably and became Tuttle's Little 5-Island Adventure, but it never came to fruition due to a number of factors; primarily my retirement from Game Maker.
However, while this particular game has been cancelled, the project has been completely re-envisioned into a new 3D adventure titled Tuttle's Legendary Travels.
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Release Notes
  • Version 0.4 - The final demo features large expansions to both the overworld and ruin, as well as an opening cut-scene revealing some of the plot. Essentially, most of what was finished before the project was cancelled.
  • Version 0.3 - The 0.2 demo returned with a few new features and alterations, and a whole new movement system which was rebuilt from the ground up.
  • Version 0.2 - This release featured a small, explorable ruin in which most of the basic game functions can be used. Even at this early stage, great attention was given to the little details.
  • Version 0.1 - An early engine test featuring location graphics planned for the finished game. It was shown only to a few people.
The Mechanical Maniacs Protodude's Rockman Corner Sprites INC
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