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SuperDanny's Adventure
File Size: 6.12 MB
Downloaded: 1274
Difficulty: Easy

Latest Release
V2.0 - 2009.01.01 - GM 7.0
Previous Release(s)
V1.0 - 2004.12.24 - GM 5.3
Christmas time came around shortly after the completion of Yust Man Adventures and during the development of Yust Man 2, so I whipped up this game in a few days for SuperDanny himself. The original was identical to Yust Man Adventures in terms of engine, however in V2 I added some polish (see release notes) that I think makes the game at least playable, even if still very cheesy.

The game itself is of course Classic Mega Man style, though very inaccurate. I think the best aspect of the gameplay is the variety of gameplay styles; go on foot while chucking pop cans, find a Synchro Chip and transform into Elec Man, hop on a bike and race through an obstacle course, or take Dr. Wily's space pod and carefully fly through airborne spike clusters.

Being a Christmas present it's only eight short levels long with one very silly boss at the end, and it features of a number of mixed sprite styles, music formats, and a lot of inside jokes.
Release Notes
  • Version 2.0 - In a few hours the game received tons of polish in visual, audio and engine. I couldn't list all of the specific improvements, but here are some highlights:

    -Animated graphics (SuperDanny can walk instead of slide around now! :P)
    -Completely removed all of GM's default graphics and sound effects (except for a few inside joke ones), including the terrible default energy bar graphic
    -Added and altered many sound effects for much improved audio
    -Converted to GM 7.0 for Vista compatibility
    -All around smoother engine
    -General polish everywhere, e.g. screen resizing options.

  • Version 1.0 - Original release.
The Mechanical Maniacs Protodude's Rockman Corner Sprites INC
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